Trust us when we say we didn’t mean to hurt anyone, and we’re trying to rectify this as quickly as possible.
The unfortunate reality is that projects have to start somewhere. We believe strongly in the power and user experience advantages of “native apps” (those built specfically for a given platform, as opposed to a cross-platform mobile website for example), but each separate version requires substantial investment of time and resources. Our team members all use an iPhone, so that was the logical launching point for us.
Our goal is to bring the full set of BoxJump features to Android in the second quarter of 2015. We’re just as anxious to see this happen as you are – stay tuned!